![]() The process is fairly simple: Creation Club credits are purchased through your platform of choice, depending on if you’re playing on the PC, Xbox One or PS4. ![]() ![]() It’s nice to be able to sleep soundly with some guarantee your paid-for content will work right out of the gate, but it does remove some of the fun of cobbling together the jigsaw puzzle that is a complicated suite of Fallout 4 mods. The downside is, of course, that you have to pay for them. The upside? It’s simple to use and all the mods are specially made for the Creation Club system, meaning they’re tested and working with one another and all of the game’s official content. No, you’re probably not going to get as much out of it as you would with free mods. Fallout Creation Club: Paid mods, easy installs Image credit: BethesdaĬhances are you heard about the lukewarm response Bethesda received in response to its Creation Club launch. You even have a few options on how to proceed. Modding can be a daunting task to dive into, however, and it’s understandable to fear corrupting an installation of Fallout that requires rolling back your mod list or even reinstalling the game, but you can avoid most of that heartache if you know what you’re doing before you dive into the deep end of the modding pool. Fallout 4 mods are no exception to that rule. Browsing mod lists opens up a realm of possibilities and induces a state of excitement for what could lurk on the next page and conjures up wild images of the nonsense you might stumble across the next time you load up your save. Frankly, the act of modding the game can be just as enjoyable as playing it. It’s almost a universal constant at this point even if it may lead to game instability when not handled properly.
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